Random Card of the Day #152:
Moss Diamond - 2
Artifact
Moss Diamond enters the battlefield tapped.
{T}: Add {G} to your mana pool.
Initial thoughts:
Okay so very early on, I'll admit it, I unfairly judged a card in this cycle: Sky Diamond. I gave it a 1/5 because I literally saw no use for it, especially later in games.
Suppose you have a 6-mana bomb in your hand. Playing this turn 2 or 3 makes it pretty good. However, as this approaches turn 5, you would most likely want a Forest in your hand instead of this.
I had mentioned this before in RCotD #12:
"The only thing I could think of is if you have a deck that is splashing blue but still wants to run March of the Machines, and didn't want to use a second Island over this card because your other colored lands are more important. That is terrible deck construction. And even still you might run Star Compass over it. Also considering you didn't splash green to get something simple like Rampant Growth."
Surprisingly, yes I still agree with this. It almost serves no purpose later in the game, and its still bad, especially in green. 1/5
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