Random Card of the Day #98:
Tremor - R
Sorcery
Tremor deals 1 damage to each creature without flying.
Initial thoughts:
I used to own this card. Of this exact art too. But even though it has sentimental value, the card is still pretty meh. It doesn't really do much. I mean it deals one damage to everything, but how many things are such a threat on turn one, that you couldn't use spot removal or even wait another turn for Pyroclasm? What about waiting until turn three to Slagstorm or Flamebreak?
I suppose it stops swarm decks, but most swarm decks I've seen have at least 2 toughness, making Pyroclasm a better choice. (Or at least 2/2 spawners that make 1/1's, eliminating the "symptom" but not the problem on the field.) And Pyroclasm isn't even that great of card, it's just average.
2/5. I would still play Earthquake in most cases.
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