Monday, February 20, 2012

RCotD #101

Random Card of the Day #101:

Nature's Blessing - 2GW
Enchantment
{G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample.

Initial thoughts:

At first I looked at this card and I'm like "wow, this card really sucks." And then I looked closer at it and realized there is no "Until end of turn" clause.

This is the first banding card I got on random, so I guess I'm going to have to explain the mechanic. In short:

Defender's assign combat damage. This alone is particularly rough.
The "Double block/Triple block" that you do when defending is now "Double attack" where your creatures attack as a unit, and as such can be blocked by one creature. Combining your banding attackers with first strikers (or my favorite, Prized Unicorn.) can prove to be particularly effective and this enchantment does just that.

However, the cost of actually doing it, is discarding a card. And if you wanted to give it first strike and banding, it's going to cost you two cards. Maybe you'd play this is a madness deck, but it's still a pretty hefty cost.

Maybe the card would be broken if it was a "Put a +1/+1 counter on target creature, then that creature gains your choice of first strike, banding, or trample." But at least the card wouldn't have been forgotten.

It's still a good card, and if I owned one I might play it in EDH if I had a deck of it's colors, but then again maybe not because your have to discard a card. That's probably the number one cost I hate. I would rather pay more mana than discard cards in my hand. 3/5

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