Random Card of the Day #71:
Giant Spider - 3G
Creature - Spider
Reach
2/4
Initial thoughts:
The new average spider to compare it to since Canopy Spider cycled out a while back. It stops fliers, exactly what it's supposed to do.
Spider's are typically not played, especially as tribal because they lack the aggression required to win games. Not to mention they don't have a lord. They are very good in draft especially because of their high toughness to withstand punishment. With the exception of a couple spiders in the game, all spiders have reach. Those soiders are Giant Trap Door Spider and Root Spider.
But if I were to make a spider lord it would probably be: (outside of Arachnus Spinner)
Spider Lord - 3GG
Creature - Spider
Other spiders you control get +1/+1.
Spiders you control cannot be blocked except by creatures with flying or reach.
3/5
Outside of Spider Tribal and Limited this card is just too defensive to be part of a solid deck. I mean you could play a bunch of spiders and play Overrun, but that's not exactly Giant Spider winning the game, that's Overrun.
It's a common, but it's a pretty damn good one. 3/5
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